![]() Data Center: To be determined by server veto in 14.2.4.Tactical Timeout Allow Requests From: Players. ![]() Tactical Timeout Requests Available per Team: 1.and the corresponding map veto procedure in the sub-rules of 2.3. Map Selection: To be determined by map veto in accordance with the tournament stage series length in 14.2.1.All matches should be played with the following rules: The match lobby should be hosted by the away team. Match Procedure 1.1 Supported PlatformsĬrossplay is supported between PlayStation & Xbox consoles. All participants are encouraged to review the following ruleset prior to registration.ġ. The spectator rule has been significantly overhauled. The rules contained on this page only cover this specific game, please review the HSEL General Competition Rules for information covering all official tournaments.
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